How to use this walkthrough
- Edition: Pixel Remaster — 22 jobs, Omega & Shinryu in the Rift. No Gladiator/Cannoneer/Oracle/Necromancer or Sealed Temple.
- Jobs: Each crystal shatters into a job batch. Earn ABP, learn abilities, equip one secondary. Master key jobs for Freelancer/Mime endgame.
- Blue Magic: Learn from enemies while a Blue Mage is in the party (or Control/Reflect tricks). Chapters flag missable windows.
- Worlds: Bartz’s world → Galuf’s world → Merged world → Interdimensional Rift.
- 100%: Story clear, job mastery you care about, sealed weapons, Blue Magic list, Chicken Knife or Brave Blade choice, Omega/Shinryu optional.
Always bring a Blue Mage (or someone with Blue as secondary) through new areas until your spell list is full. Missed skills are the classic FF V regret.
Three worlds, one Void
Chapter 1
Wind Crystal World
Tycoon, Tule, Wind Shrine jobs, pirate ship, Ship Graveyard, Walse Tower.
Open → Chapter 2Fire, Library, Ronka
Karnak, Fire-Powered Ship, Library of the Ancients, Ronka Ruins, World 1 close.
Open → Chapter 3Galuf’s World
Big Bridge, Gilgamesh, Bal, Drakenvale, Barrier Tower, Moore, Castle Exdeath.
Open → Chapter 4Merged World Opens
Tycoon return, Pyramid of Moore, first tablets, sealed weapon intro.
Open → Chapter 5Fork Tower & Keys
Island Shrine, Fork Tower split, sea trench, Phoenix Tower, remaining tablets.
Open → Chapter 6Interdimensional Rift
Rift floors, Omega, Shinryu, Neo Exdeath, master 100% checklist.
Open →Unlock map (PR 22)
- Wind: Knight, Monk, Thief, White Mage, Black Mage, Blue Mage
- Water: Time Mage, Summoner, Red Mage, Berserker, Mystic Knight
- Fire: Beastmaster, Geomancer, Ninja, Ranger, Bard
- Earth: Dragoon, Dancer, Samurai, Chemist, (Mime path / late)
- Always: Freelancer start; Mime endgame vessel