Chapter 4 checklist
- Surface airship free roam: finish side chests you care about
- Baron: confront the false king / archfiend residue if still open
- Board the Giant of Babel when it activates
- Defeat elemental Fiend gauntlet inside (elements match classic strengths/weaknesses)
- Golbez / Fusoya scenes; Kain freed from control
- Obtain means to fly to the moon (Lunar whale / airship upgrade)
- Lunar Subterrane & Zeromus (Ch.5–6)
Before the Giant walks
- Use the airship to revisit Baron, Troia, Mysidia, Agart, etc. for shops and missed chests.
- If the Baron throne still holds a Fiend / impostor fight you have not done, clear it for story completeness and loot.
- Stock up: Hi-Potions, Ethers, Cockatrices cures, dual Phoenix Down stacks.
- Ensure Rydia has strong summons; Rosa has Curaja / Esuna / Raise; Edge has Throw fodder.
Giant of Babel
- Story cutscene: the Giant rises to annihilate the surface.
- Allied forces distract; your party enters the Giant’s interior.
- Dungeon is a linear-ish war machine with high encounter rates.
- Save before boss rooms if the PR offers crystal saves; otherwise manage carefully.
- At the core: multi-boss sequence and climax with Golbez.
Elemental Fiends (inside the Giant)
| Fiend | Element | Hit with |
|---|---|---|
| Scarmiglione | Earth / undead | Fire, Holy, Cure-as-attack where valid |
| Cagnazzo | Water | Thunder; watch counter tides |
| Barbariccia | Wind | Kain Jump; wait out tornado form |
| Rubicante | Fire | Ice when cloak is open; do not ice the closed cloak |
Exact order may vary; use the elemental rule of thumb above. Rosa Haste + Protect, Rydia nukes, Cecil/Edge/Kain physical.
After the Giant falls
- FuSoYa may join briefly for lunar exposition and the flight to the moon.
- Party stabilizes toward the endgame five: Cecil, Kain, Rosa, Rydia, Edge.
- Fly to the moon when ready — Chapter 5.
Optional grind zone: Underworld and Giant leftovers are fine for levels 50–60 prep before lunar depths.