Chapter 3 checklist
- Living Woods / Tokkle path; reach Amur
- Goldor Manor: defeat Goldor; reclaim airship key items
- Dwarven Hollows: shops, story, access to Molten Cave
- Molten Cave: free Fire Crystal; unlock Knight / Hunter / Scholar jobs
- Cave of Shadows: kneel / thief path puzzles; loot
- Waterways / Tower / shrine chain to free Water Crystal
- Unlock Water job batch (Dragoon, Geomancer, Devout, Magus, Summoner, etc.)
- Saronia / Garuda (Ch.4)
Living Woods & Amur
- Navigate the flooded overworld toward the Living Woods (mobile forest).
- Solve the forest path to the village of Amur / related towns.
- Talk to everyone: Goldor stole the airship / engine components; party is blamed or drafted to fix it.
- Buy better gear; restock Phoenix Downs.
Goldor Manor
- Enter Goldor’s mansion dungeon.
- Full chest clear — gold-themed loot and key items for the airship.
- Boss: Goldor. Physical tankiness; magic and steady Cure win. Steal if Thief is leveled.
- Recover what he took so Cid’s ship can fly again later.
Molten Cave — Fire Crystal
- Via dwarven tunnels, enter the Molten Cave.
- Lava dungeon: Ice magic shines; bring lots of healing.
- Boss before/at crystal as scripted (Salamander-type threats).
- Awaken the Fire Crystal.
New jobs to consider
- Knight — upgrades Warrior into a real wall
- Hunter / Ranger — bows, aerial advantage later
- Scholar — mandatory later for Hein; level one now with Libra/Study skills
Cave of Shadows
- Famous for the kneel before the king / invisible path puzzles and thief-friendly layout.
- Bring a Thief for utility if stuck on doors.
- Full loot; mid-boss as appears.
- Advances the plot toward water crystal / southern seas.
Water Crystal chain
- Follow story through underwater passages, towers, or temples (Sewers, Lake Dohr, related shrines depending on PR labeling).
- Defeat water bosses; keep Lightning magic ready.
- Awaken the Water Crystal.
- Huge job unlock: Dragoon Geomancer Viking Bard Devout Magus Summoner and kin.
- Immediately train a Dragoon — Garuda in Chapter 4 is the textbook Jump check.
Midgame party sample: Knight, Dragoon, Devout (or WM), Magus (or BM). Keep a Scholar leveled in the wings for Hein.