Walkthrough · Chapter 2 of 6 · Self-contained

Zozo to the Factory

Ramuh’s truth, the greatest opera in the series, Magitek hell, and the esper world cracking open.

Chapter goals

Chapter 2 checklist

  • Kohlingen / Jidoor path; climb Zozo
  • Dadalu / Dadaluma boss; meet Ramuh; get Magicite (Ramuh, Kirin, Siren, Stray)
  • Begin esper magic AP farming — equip Magicite always
  • Opera House: follow Impresario cues; Ultros #2
  • Setzer joins; Blackjack airship
  • Vector: Magitek Factory full clear; Ifrit & Shiva; Number 024/128
  • Minecart escape; banquet diplomacy; Sealed Gate dungeon
  • Floating Continent (Ch.3)
Town dungeon

Zozo

  1. Terra flies off; chase rumors to Zozo (liars’ town — clocks lie too; find the true clock time for a door).
  2. Climb buildings; boss Dadaluma.
  3. Ramuh explains espers; leaves Magicite. This is the magic system online.
  4. Equip espers; fight outdoors to learn Cure, Fire, etc. on multiple characters.
Min-max seed: Once you have +Magic espers later, pause story to level with them equipped. Early on, just learn basic spells on everyone.
Set-piece

Opera House

  1. Jidoor Impresario needs a Maria stand-in — Celes.
  2. Memorize score directions (PR subtitles help). Succeed for full scenes; failures are recoverable but uglier.
  3. Ultros crashes the show; fight on the rafters / stage.
  4. Setzer is shamed into joining; Blackjack becomes your airship.
Empire

Magitek Factory

  1. Fly to Vector; enter the Magitek Factory.
  2. Long industrial dungeon; open all chests (Flame Sabre, etc.).
  3. Bosses: Number 024, Ifrit & Shiva (they become Magicite after), Number 128, Crane pair on the tracks.
  4. Minecart mini-sequence; escape Vector.
  5. Return for the Emperor’s banquet: answer questions for rewards (Best: Genji Glove / espers depending on PR table — be polite and thorough).
Climax mid

Sealed Gate

  1. After Kefka poisons the esper relation, pursue the Sealed Gate on the southern continent.
  2. Dungeon of switches; full loot; Kefka confrontation.
  3. Espers pour into the world; Imperial chaos; next stop Floating Continent arc (Chapter 3).
Party note: Shadow can be hired in Kohlingen/Cave; he leaves if unpaid story flags demand — strip him if he threatens to go. Floating Continent timer is the big Shadow risk (Ch.3).